Interestingly early versions of Node had a limited form of Promises but they were quickly removed.
Interestingly early versions of Node had a limited form of Promises but they were quickly removed.
async function http_request_new(url) { return new Promise(...) }
const http_response = await http_request_new("https://www.google.com")
...
The await signals that the asynchronous http_request function is non-blocking, and we should continue execution once the non-blocking return value (promise) has resolved. Previously idiomatic javascript would have looked like this: function http_request_old(url, cb) { return ... }
http_request_old("https://www.google.com", function(error, http_response) { ... })
Luckily node.js provides util.promisify that converts any old callback-style async function into one that returns a promise, so that await can be used: http_request_new = util.promisify(http_request_old)
const http_response = await http_request_new("https://www.google.com")
...
Unless I'm mistaken, it's fairly trivial to promisify the old-style codeBut promises are only one reason why request is more difficult to use.
Compare the node.js style streams with async iteration which could be possible if the library supported it:
node streams style:
const readStream = fs.createReadStream(inputFilePath, { encoding: 'utf8', highWaterMark: 1024 });
readStream.on('data', (chunk) => {
console.log('>>> '+chunk);
});
readStream.on('end', () => {
console.log('### DONE ###');
});
async iteration streams: for await (const chunk of fs.createReadStream(inputFilePath, { encoding: 'utf8', highWaterMark: 1024 });) {
console.log('>>> ' + chunk)
}
console.log('### DONE ###')
Not only is the latter easier to quickly grep and understand, but it also is easier to catch exceptions (a try/catch works, and it bubbles up! So it's harder to ignore errors by forgetting to add a `readStream.on('error'...)`), and it works correctly in async contexts so it doesn't also need to be wrapped by Promise constructors.Then throw in writeable streams, transform streams, and tons more that all require more difficult setup, less standard ways of working, and are overall harder to get completely right without any bugs.
async function foo () {
throw new Error ('test')
}
async function bar () {
return foo()
}
async function baz () {
try {
await bar()
} catch (err) {
console.error(err.message)
}
}
That's not the case in callback-based systems where it's more of a golang style "handle it right then, or it gets ignored forever" kind of thing.But also unhandled promise rejection handlers are seeing much more widespread usage now to catch "unhandled promise rejections", which make it a bit easier to handle errors in async contexts, but i'll be the first to agree that there is still a lot that sucks about handling errors in async contexts in javascript...
> It also makes it harder to do more advanced designs like rate limiting, loading bars, etc.
It does, but you can also handle a lot of these by mixing promises and async/await (since a/a is basically a nicer syntax for Promises). And callbacks still exist for the cases that really need them (like you said, loading callbacks are still a hell of a lot easier to use than janky promise-based solutions in most cases in my opinion! Mostly because a promise is one-and-done, but callbacks can be re-called multiple times).
But the point is that if you stick to ONLY callbacks, EVERYTHING has to handle wrapping it. Whereas if you move on to using the new features where they make sense (the "easy path" can use async/await or async iterator streams), then only people who need those extra complicated features have to wrap and work with those more complicated setups.
If you return a promise you don’t really need to support a callback because you can just call .then on the promise with a callback. i.e.
func().then(result => {
// success
}, err => {
/ error
})
Is equivalent to func((err, result) => {
if (err) {
// error
} else {
// success
}
})
IMHO promise-based APIs are strictly better than callback/“errback” style APIs for many reasons, async/await support in the language being the nail in the coffin.>A middle ground is to have both Promise and callback, eg. if(!cb) return promise.
This works in many cases, but becomes ugly in some. The 2 ways of working have subtle differences (callbacks and promises both trigger at different times, and there is some interplay with "microtasks" and queues and schedules and other things that make some situations hairy). There's also the problem of Promises being hard to use when additional closures are involved (it's why `.forEach` sees much less usage in async/await codebases, because it's a lot more cumbersome to "wait" on iterating over an entire array with `.forEach` because the inner `await` can't escape the function in `.forEach`.) So most users will end up choosing one or the other for the whole library, and at that point why not just have them be 2 different libraries?
It also makes documentation harder, and makes the implementation of the library a lot more complex (now it needs to do EVERYTHING in both a promise-friendly way, and a callback-friendly way), and some things just can't be easily split (how do you support both async iterators and node.js event streams at the same time in the same interface?)
Better than having
if (err) {
callback(err);
return;
}
at the top of every function.> It also makes it harder to do more advanced designs like rate limiting, loading bars, etc.
No it doesn't. Rate limiting is no harder with Promises or async/await. Loading bars can be handled with async iterators. At the worst, one only needs to fall back to callbacks in such situations, and abstract that in a Promise wrapper for use with async/await.
> I really like callback convention with error first.
It has completely different semantics from the rest of the language. You must handle an error wherever it's thrown, which is ridiculous.
> The most important part of async code is error handling.
Sure, and that handling should be done at the highest level possible.
With this philosophy in mind I've never been overburdened by try/catch littering my code.
It is a couple hundred lines of code though.
Even if it was trivial to promisify request (though it seems it isn't according to sibling comments), the point is that the promisify utility is effectively a workaround for working with older libs & APIs in a modern idiomatic way. It's supposed to be a temporary shim to move into modern patterns, not something whereby you start a new project, choose new actively-developed lib, and expect to have to wrap that lib just to use it idiomatically.
Similarly, "upgrading" your popular lib to have a modern API just by wrapping it with the promisify util and leaving the internals using a legacy pattern not only adds overhead, but it also just a bit of a hack, and not very ideal. Especially when more modern alternatives to your lib exist which you could be recommending.
You don't want to put performance bottlenecks in core and/or frequently used libraries just so it fits your preferred async style. If you REALLY want to pay that price, it's trivial to promisify a library like this - and it doesn't add complexity or size or (worst case) dependencies (like 3rd party promise libraries, as was the case for a long time) to your small, focused library.
* Increased complexity. So now in order to use request in a modern JS ecosystem, you need to install request, and request-promise-native, which itself installs request-promise-core, which all 3 then combine to use. Which do you look for to find documentation? Which do you look at when you have bugs? How does interop happen with other 3rd party libraries? Does every other lib that works with request have to handle all the official wrappers or just the main? And good god what happens when breaking changes are made to one of them? Everything is just a lot more complicated here.
* Only so much can be easily patched on. Things like streams are pretty complicated, and writing a complicated (and often slow) runtime transformation of a stream to an async iterator, both of which don't have complete 100% matches for all of their features, means that everything is now using a sub-par incomplete interface. The main application can't implement features which take advantage of the new syntax, and the wrapper can't always represent the old ways of working perfectly.
Basically, it's a leaky abstraction in most cases, which is slower, uses more memory, and is a lot more complex.
const response = await rp({
request params
});
and then continue on.