Making videogames is a great hobby though. One of the traditional appeals of writing roguelikes is that you can spend minimal effort on graphics and related cruft and boilerplate, and jump straight into implementing any fun mechanic you can think off. If you like the idea of creating games, do something less stressful as a day job, and make games as a hobby. A single person can release a game made as a hobby. This way you have full control, no stress, and don't need to take financial risks.