The shared object code, when executed with lucet-runtime, should provide guarantees equivalent to those given by the wasm spec. However, we're not 100% to spec compliance yet, so there are some corners (e.g. import globals) that are not implemented. These dont cause a problem in practice, at the moment, because none of the toolchains we use to emit wasm use those features.
Loading code into the runtime is fast because its mostly a call to `dlopen`, followed by deserializing some metadata (with effort made to make this as efficient as possible). Instantiating modules is fast because it amortizes the syscall overhead by having pools of instances mostly-set-up ahead of time.
Does that mean that you measure only loading and not the compilation and verification in your “50 ms” time?
In our use case, we do compilation on a control plane system and distribute the shared object file to the fleet, so we aren't too concerned by it. For applications where compilation time is a bigger concern, I'm super impressed by this (still early) work on a one-pass wasm compiler: https://github.com/CraneStation/lightbeam
Yes, sorry for my error in writing, of course, 50 ms would be only 20 times per second. Thanks a lot for your explanations.