Although I only worked indirectly with Angelo during my time at Activision (Sledgehammer games on Danny Chan's team) he was a big influence on my career at the time. He gave a talk at the Activision summit that originally got me interested in machine learning. His weekly Friday links helped me greatly level up in rendering knowledge, and I liked them so much I continued the practice for almost two years at Funomena while I was there. Definitely interested to see where he ends up. The end of his goodbye hints that he's starting a startup or going indie rather than joining another big game company or FANG. Looking forward to his talk at GDC.