A web developer codes against real machines, not the imagined, idealized, and non-existent machines the specs describe.
A web developer codes against real machines, not the imagined, idealized, and non-existent machines the specs describe.
Regardless of browser matrices, it is the will of the developer to support the open web platform that made sure that Internet Explorer and thus Microsoft didn't own the web (browser) in the 2000s.
Anecdotally this point of view has done no harm to me and I'm not the only that shares it.
The reason web developers care about those customers varies from dev to dev. Some believe there is value in a heterogeneous ecosystem of browser implementations. Some have a few high-value customers who refuse to switch (or, in the case of e.g. Microsoft, cannot switch because enterprise constraints are restricting what browser stack they're allowed to run).
But the point stands that when you support multiple browsers, you don't approach ideal user experience (in terms of performance and reliability) for all your customers by throwing your fingers in your ears and proclaiming "That browser is out of spec!" when you find a quirk---you do what you have to do to make your code run on, around, or in spite of the quirk.
Writing to support one browser first was exactly what got everyone down in the deep hole writing code for IE only to find that it didn't work the same in Firefox and Chrome early on.
Also the Dev should be well aware that anything they write to support quirks could well be invalid code such as IE conditional comments.