Can you elaborate on the reasons why?
Can you elaborate on the reasons why?
Device fragmentation means that you will need to test your app on multiple Android devices and operating systems to ensure the experience you built is up to par with what the user sees
UI layout: To build a decent UI requires taking the wayback machine to Java Swing and GridBagLayout. It is getting better though with Gingerbread.
Third thing: Too much decoupling in the development environment
So, here are a few reasons:
1. On iOS, if you use the native interface the app would look good. On Android, it will look like crap :-)
2. On iOS you have predefined UI effects and transition, on Android you'd have to do custom
3. iOS is faster, and has a much higher memory limit than Android. Allows apps to use more resources (because it's not multi-tasking)
4. iOS doesn't have a capped app size. Most Android phones have application storage limited to around 10Mb. Android introduced lately support for installing apps on external storage but.. check #5
5. Fragmentation. You currently have to suppor 2 major Android versions (4 minor). Believe me, that really caused me a lot of problems in the past 2 years
6. Screen sizes. On Android, you currently need to support 5 different screen size ratios, as well as over 10 screen sizes. handle that!
on #6 Android has support for a limited range of display setups, making it fairly easy to provide different UI resources for small, medium and large screens. If you want to start supporting different aspect ratios (the Droid is a good example), you have to either start detecting resolution at runtime and modify layout accordingly, or make sure you build your layout in such a way that it will adapt itself to the aspect ratio. The later is preferred, but always needs extensive testing (hopefully on real devices) because every minor OS version messes up something (1.5 has problems with PNG transparency, 1.6 with 'center' positionings, etc...).
Or, at least that's the reason my friend gave for not developing an interface beyond the default UI for his app.
We could do with a good GUI for designing interfaces, but it's not horrible once you grok the layouts work. Google have acknowledged publicly that the current UI builder in Eclipse isn't good, but there's no public schedule that I'm aware of for when that will be improved.
Thanks for the clarification.