This would be great for many industries - computer game development, board game development, movie creators, writers, etc. :)
This would be great for many industries - computer game development, board game development, movie creators, writers, etc. :)
At a personal level, I would be be very interested in learning/finding out such things though. Even more so if it is possible to automate this "discovery"
BTW I "automatically" created a planet while sitting in a boring church meeting last Sunday. I used a kind of "dice gradient" method with the dice app on my phone. "How hospitable is this planet?" OK, so a 2. Not very. What's the temperature? 2 again. Geez, it's freezing.
Anyway after about 15 rolls the planet turned out to be used as some sort of ancient computing device, channeling surface air as a cooling method. The ~20 person exploration team was struggling to get past even the most rudimentary underground security, with indications that the past custodians of this world had significant leverage over physical objects, perhaps through technological means.
A lot of fun, working this up :-)
My own idea was that the planet I rolled up hosted a sort of cargo-cult experiment, where the beings that hosted the computing infrastructure were using it for really basic tasks that were easily perceptible to their sensing skills, not understanding what it was, really. Their technological skills included rudimentary large-mass manipulation, and after making a place for this equipment and securing it, they had long since died out, while their "data center" was still flourishing and had stored extremely valuable data.
Size, Atmosphere, Hydrosphere, Population, Government, Law level, Technology, all would dictate the kind of goods available, the political structures, the economics.
It was so easy to generate systems that the game came up with an Atlas of the Imperium which featured thousands of stars. I can confirm that a sufficiently motivated nerd could rustle up a RPG subsector (with 20-40 planetary systems) in an hour.