Yes. But it has nothing to do with pointers specifically, just the mindset and training of the average developer who has had experience with them, vs. the average developer who has not.
There's an entire generation of developers now graduating from CS programs, hiring into Apple, and getting dumped on these application teams with zero real world experience and their only language being Python or Swift. The result is you have tons of brilliant people who can quickly whip up a DFS algorithm, but don't understand that using 4MB of RAM for a JPEG is unnacceptable, or that whatever dynamic thing they are asking the runtime to do might not always work as intended. That's why we get these massive feature lists nobody asked for with every iOS release, and zero emphasis on performance.
There are going to be engineers that have to deal with driver-level code that know full well the limitations of memory constraints, thread overhead, etc.
No doubt you're describing the other half — the app engineers that use the API/SPI's. It might even be argued though that, given a well defined API, they should not have to worry about how much memory a JPEG requires ... the API decompressing the image only when rendering to the destination or what-have-you. Pointers, memory management should be managed by the low-level parts of the language or OS/kernel.
I happen to like the bit-banging, pointer walking, free-wheeling world of straight C but I don't begrudge higher level languages that are designed to tackle the more modern pressures of concurrency and "asynchronicity".
I’m not sure where you’re getting this anecdote from, because I have not found it to be at all true in practice.
It’s a nightmare for security and performance - the number of obvious, blatant security issues I’ve spotted and fixed just through luck alone is horrifying.
But coming back to your point, there have always been new engineers with weak skills, just like there have always been smart engineers as well. I don't think the choice of programming language changes this fact significantly, although certain languages may have a slightly higher proportion of inexperienced programmers than others.
As programming gets easier to learn, people spend less time learning programming. This has a number of negative knock-on effects, eg less understanding & focus on correctness, performance, security, etc. Obviously there’s lots of wider benefits too - but I suspect that the average person writing objective-c today spent more time studying programming than the average person writing swift today.
It sounds like we generally agree on that - but my claim is that this effect size is big enough to dominate almost all other considerations. I suspect the average C program is more secure than the average JavaScript web app, despite how the absurd difficulty in writing correct C, just because of the ratio of new and old programmers in both communities.