Wish my C chops were better! Anyway, nice work. Envious of the wood shop.
Steam itself still looks be 32-bit on macOS:
lipo -info /Applications/Steam.app/Contents/MacOS/steam_osx
Non-fat file: /Applications/Steam.app/Contents/MacOS/steam_osx is architecture: i386https://www.phoronix.com/scan.php?page=article&item=wlinux-w...
In most tests, WLinux and WLinux Enterprise simply performed inline with the other Linux distributions benchmarked.
Performance is pretty much at par (and in some cases better than Linux).
Do you guys envision a long term disruption in this space ?
It has the benefits of easing someone into Linux so they can migrate to Linux full time.
But it doesn't resolve any of the same problems as "Why support Linux gaming in general?" Because the biggest one is the whole Microsoft thing.
But I guess Valve is flush with cash to throw at their hobby projects.
Nowadays Windows on ARM is basically the second coming of Windows RT, a massive failure. The biggest difference is that this time they decided to not produce a million devices too many.
Well.. filesystem performance is just bad under WSL period. Much worse than native NTFS or ext4 on the same hardware. It's so far from both that saying it's closer to one or the other doesn't _really_ make sense.