On Mac, xQuartz is a bad sticking point. The unusual ctrl/cmd key swap is difficult to remember. The XQuartz preferences are difficult to parse and must be changed upon install — even I refer to the instructions on the Mac download page every time. A first class Mac app would make it a much easier sell.
We still use v 0.91 as 0.92 moved from 90 dpi svg to 96 dpi svg, to conform to web svg. This can cause problems with our laser cutter software. More important, opening files authored in 0.92 in 0.91 can change the physical size of the drawings. I believe the sizes remain correct if defined in a physical measurement (ie anything but pixels), but some extensions generate svgs whose dimensions are nevertheless affected when opened in the older software. This issue, and the occasional crashing on windows when pasting an image copied from elsewhere, are the only problems I face with this excellent software. Bravo!
Saying that because I used to use them, and they worked fine (for me).
If you're ok with using a slightly older Inkscape release, you should be able to dig up a few builds that work. ;)
There's also a MacOS setting "displays have separate spaces", under mission control; disabling it can help Inkscape in some of those cases, but I ended up toggling it back since some other apps had issues with it off.
As for getting to a native version, does anyone know what that process is, and if there's a roadmap for doing it? Based on what I've read online, Gimp is based on GTK as well, and runs reasonably well on Mac, so I imagine it's doable.
Joking aside, I wouldn't hold my breath for a decent mac version. Gtk is not really a cross plattform gui toolkit.
See https://apple.stackexchange.com/questions/237953/install-ink...