If developers need to get this, that and the other thing right specifically for Linux, but it's still only 0.1% of sales, then it's just not worth doing - even if there aren't any bugs.
If developers need to get this, that and the other thing right specifically for Linux, but it's still only 0.1% of sales, then it's just not worth doing - even if there aren't any bugs.
source: - am a business person - am a developer - am a linux users - am a linux gamer
I love the idea of being able to game and work/dev on the same machine. But its not the current reality and its not the reality of the near future. Ive recently settled for macos because even though it doesn't offer optimal solutions for anything, it offers the really nice solutions for everything.
I tried linux gaming for years, and Steam really really gave it a strong push. But the truth is, gaming on linux is complicated and doesn't offer the same experience as on Windows or even macos. I'd rather my favorite studios and developers dedicate its linux resources to customers that pay instead.
Linux for "real work"
Windows for gaming (no-frills setup) and music production (much easier and less clunky low latency setup, way more availability of free synths etc)
I absolutely adore Linux for everything it has done to my career but I cannot drop my Windows system yet.
I have to say that even on Windows, driver stability leaves much to be desired (for Nvidia in my case).
I agree. That is why I tend to leave my Windows box really bare. It has Steam with some 4-5 games on it and my Music Production Software. Every other endeavor is tackled in Linux.
For what it's worth, I used to have that, and I am happy I don't anymore. Having two separate computers for gaming and work has been very positive to both my work and gaming experiences. I recommend this to anyone who can afford it.. even if you work on Windows.
It normally isn't just 0.1% of sales when developers do get everything right, although whether or not the usual 1-5% of sales is worth it depends on the particular game, budget, and sales numbers. Linux support clearly wasn't worth it for Planetary Annihilation due to its low sales numbers, but a game with (1) high sales and (2) easy porting process would be leaving money on the table not to support Linux.