Flutter is nonexistent outside Google employees and a handful of Flutter advocates who write books or blog posts about it.
The performance and tool chain penalty of flutter makes absolutely zero sense today, when so many better alternatives exist.
Flutter is nonexistent outside Google employees and a handful of Flutter advocates who write books or blog posts about it.
The performance and tool chain penalty of flutter makes absolutely zero sense today, when so many better alternatives exist.
I think it's a bit of a stretch to say it's non-existent outside of Google; curious to know what made you feel so negatively about it.
Flutter is one of the top 30 most starred repos on Github (top 20 if you exclude non-software content); given that it wasn't even in the top 100 six months ago, I think most would agree it's growing pretty quickly. And even though it's only been out of beta for three weeks, it's used by large companies from Alibaba to Square to Capital One. Examples like this [1] show that it's fully capable of delivering game-quality experiences even on older devices, since it compiles directly to ARM code and uses the Skia graphics engine.
[1] https://play.google.com/store/apps/details?id=com.two_dimens...
I find it interesting you mention this, rather than something like “well designed”. Seems appropriate for a framework that draws UI itself, much like a game would.
Are Github stars a valid metric for use? Personally, I have ~280 repos starred, and all of those stars are bookmarks. "Cute, I might use it one day".
Static-typed java lite language, near-native, cross-platform support. There is a lot to like. And there aren't many alternatives out there, if you consider cross-platform compilation a must. React Native and alikes suffer even greater performance related issues.
The only thing currently blocking Flutter, is the ecosystem. But for some presentation centric apps that need functional yet consistent UI, Flutter is pretty competitive solution.
What is somewhat a little concerning is, unlike React has JSX to relatively easily to compose components, at least in a fashion that is easy to tell the hierarchy, Flutter seems to opt for deeply nested parentheses, which results in lengthy code and isn't very friendly to the eyes.
https://insights.stackoverflow.com/trends?tags=flutter%2Crea...
My limited experience with Flutter made a very good first impression.
http://sotagtrends.com/?tags=[ionic-framework,react-native,f...
Also according to the "number of Flutter jobs posted on jobstreet.co.uk". Three months ago it was 5 [0] now it's 13. For reference the number of React Native jobs has grown from 43 to 74. Let's see where things stand in another 3 months.
I will only bother with Dart 2.x and Flutter if Google actually replaces Android frameworks with it, and makes it unavoidable.
For iOS/Android apps, PWAs, Xamarin, Qt, React Native, Unity/Unreal, SDL, SFML, Cocos2d-x, Godot are much more appealing with CV worthy programming languages.
What do you mean by this? Like languages that are worth putting on your CV because recruiters or did I misunderstand?