This was an absolute journey. He was attempting to make a game engine completely from scratch, including procedurally generated everything, NPC AI's somehow running in this infinite universe all in real time. The demos/screenshots were really beautiful throughout development.
A couple of years ago he had some kind of mental breakdown and stopped updating the forums. When he came back he joined some kind of accelerator and hired a couple of developers.
The project never seemed to evolve beyond engine work. The only "gameplay" was some kind of mini game written for E3 multiple years ago. The most recent updates are months and months of rewriting things back and fourth from lua to C++, infinitely tweaking to make the framerate perfect (at least this is my impression).
For having no stake in this at all - I'm really unreasonably sad about this announcement.