The end user doesn't care you hand built your engine out of C and other beautiful technologies. They care if it's fun. Period.
It's looks like way too much time was spent on an engine when off the shelf would have done better.
It's looks like way too much time was spent on an engine when off the shelf would have done better.
Why? With perfectly awesome and free technologies like Unity, you’re setting yourself up for failure by spending hundred hours putting together something that has already been created for you.
It would allow you to focus on making the best game possible, instead of wasting countless hours re-inventing the wheel.
IMHO, that’s the first, and largest, mistake this project made.
Furthermore I agree with others that it simply feels ‘uninspired.’ Maybe less hours spent on the engine and more spent on the content would’ve made the game more notable.
The loading times even on SSD are atrocious.