My kind of dream project here is to maybe make a little tutorial series on how to use the library making a small game with it. Maybe inspire a few young people to get into graphics/game programming to show how simple it is - in the go domain specifically. The library is kind of a no thrills graphics library, maybe I should market it that way.
The project doesn't really market itself too much right now, and I don't think I will focus on that till I've written a reasonably polished game in it either. But thank you for that link I will bookmark it.
Kind of just throwing the project up on here for people to look at & critique.
And that is a point... the feature project is a text editor. Though I think it looks a bit more impressive than the alternative which is a little game I'm working on in my spare time.
The library itself is worked on from time to time. The last commit was a few days ago (a small patch however).
That’s actually kind of a main theme of Go, that it’s very opinionated about what the right way to program is, and doesn’t do you any favors if you try to use it to do things in a way it doesn’t think aligns with that.