Sounds like CISC.
Sounds like CISC.
I still find this classic to be the best explanation of the technical characteristics of CISC/RISC: https://userpages.umbc.edu/~vijay/mashey.on.risc.html
Here's a short summary:
Most RISCs:
- Have 1 size of instruction in an instruction stream
- And that size is 4 bytes
- Have a handful (1-4) addressing modes
- Have NO indirect addressing in any form (i.e., where you need one memory access to get the address of another operand in memory)
- Have NO operations that combine load/store with arithmetic, i.e., like add from memory, or add to memory.
- Have no more than 1 memory-addressed operand per instruction
- Do NOT support arbitrary alignment of data for loads/stores
- Use an MMU for a data address no more than once per instruction
- Have >= 5 bits per integer register specifier
- Have >= 4 bits per FP register specifier
>Have 1 size of instruction in an instruction stream and that size if 4 bytes
So that means that Thumb isn't RISC because it has 16 bits instructions and a few double-width opcodes? Even though its instruction set if effectively even more restricted than ARM? That doesn't make sense to me.
>Do NOT support arbitrary alignment of data for loads/stores
MIPS has SWL/SWR LWL/LWR, does that count? I suppose you could say that RISC has no support for arbitrary alignment in regular load and store instructions but again, is that really enough to disqualify an IA? What if I made a tweaked MIPS CPU with an identical instruction set with the only difference being that unaligned LW/SW would work as intended instead of raising an exception, would it stop being RISC?
>Have >= 5 bits per integer register specifier, Have >= 4 bits per FP register specifier
That actually disqualifies ARM32 as far as I can tell, since it only has 16GPRs encoded using 4 bits. I fail to see how this small encoding detail is relevant to RISC anyway. Maybe it just meas that you need at least 32GPRs?
Wikipedia has a much broader (and IMO more reasonable) definition of RISC:
>Various suggestions have been made regarding a precise definition of RISC, but the general concept is that such a computer has a small set of simple and general instructions, rather than a large set of complex and specialized instructions.
By this definition an instruction such as "Floating-point Javascript Convert to Signed fixed-point, rounding toward Zero" is very much un-risc-y.
CISC has different encodings for MOV and OR (and often subtle differences, e.g. OR updates the flags and MOV doesn't). On RISC processors, which have MOV as a special case of OR, the assembler accepts MOV at the source code level but the processor does not have to implement a separate MOV instruction at the binary level. Therefore the instruction set is indeed reduced.
ARM's peculiarity is that the fundamental ALU operation is "R1 op (R2 shiftop R3)" or "R1 op (R2 shiftop #nn". But it's still not a CISC design, it's just that the barrel shifter is at a different place in the ALU and that shows in the instruction encoding. Apart from this quirk the ideas from the previous paragraph apply just as well to ARM.
Hence, assembling a single mnemonic into two or more instructions is fairly common on RISC architectures. But the instruction set at the machine level is still simple and direct, even if the assembler expands.
As a fun fact, modern x86 will often just microcode complex instructions inside the CPU to several simple mu-ops and then execute those. In turn, they are just doing the same work as the assembler, but in hardware. It is necessary for backwards compatibility, but it is hardly elegant.
[1] https://svkt.org/~simias/up/20180926-112325_x86-mov.png
[2] https://svkt.org/~simias/up/20180926-112224_or-encoding.png