Does someone know more games then the two I mentioned in the README (Plasma Pong and Pixeljunk Shooter) with more or less realistic fluid dynamics?
Does someone know more games then the two I mentioned in the README (Plasma Pong and Pixeljunk Shooter) with more or less realistic fluid dynamics?
How did you find these games?
There’s always the classic Liquid War:
> Does someone know more games then the two I mentioned in the README (Plasma Pong and Pixeljunk Shooter) with more or less realistic fluid dynamics?
A friend of mine, Thomas ten Cate, tried but eventually shelved a project to make a fluid-dynamics based game tha he called Archimedes[0]. Before he moved on to other projects he blogged about it[1]. Does that count?
Can't remember the name...
Back in 2013 I e-mailed the original developers with some WebGL fluid dynamics demos, and asked if they'd be interested in porting Ichor to WebGL, and they were, but it died down soon after.
The Ichor source is on GitHub as well, although it doesn't have a license.
https://github.com/luqui/ichor
It would be so awesome to have this game ported to WebGL, or even just to GPU in general.
It also seems like the physics is off. Like you're flying through molasses. There's just a lot of damping.
Finally, I think it would be more fun if the <--> rotated the ship for thrust vector control, instead of triggering lateral thrusters with no torque.