The game can still be jump-scary after all these years with the way the levels and sound effects are designed.
The game can still be jump-scary after all these years with the way the levels and sound effects are designed.
Warframe is different, it's focused on PvE (although there's a PvP mode if that's your thing). The premise is simple, you are a space ninja with supernatural abilities and you kill hundreds on enemies on each mission. The game is complex and you'll need to read the community wiki to understand some things, but the experience can be very rewarding.
The trouble with it was that it was waaay too short. There are only 9 single player levels. I realize the game is geared towards multiplayer, but I honestly couldn't even get into multiplayer. Everyone was so good it made multiplayer insanely difficult. You pretty much have to be able to beat the game on hard to even begin in the multiplayer space, or grind a shit ton to get powerups.
I will also randomly recommend Overload, Descent successor in everything but name. Movement isn't super fast but you sometimes need to waste the robots very quickly to avoid getting overwhelmed, or decide on a tactical retreat in a split second.
The Marine team plays much like a slow modern shooter, but the aliens move very fast, and each type of alien has a different movement mechanic for building and maintaining speed.
I play urbanTerror (for the jumping element) and OA for similar reasons but mainly in railjump mode which can get crazy fast. Both of these make the original Q3 look slow!
But the grapple hook travel was dope and super speedy.
Edit: not possible to rail jump. But the laser grapple is the killer feature.
I always played the capture the flag version. The speed and precision of it was what really got me into it.
Well there's a modern tribes (ascend?) which is that same concept. Idk if you call it "good" movements, that's a personal thing, some people never get the hang of it.
Not single player though.
I do prefer faster paced games. Instagib jk2 especially though that might be the nostalgia taking.
Quake Live also has very nice race mode, clone of defrag, and of course, defrag servers are still alive and have players on them!
Isnt it amazing how some of these old games with relatively small budgets, teams, and difficult dev tools still seemed to capture great design characteristics, artwork and creativity?
[1]: http://fabiensanglard.net/Game_Engine_Black_Book_Release/ind...