Great write-up. I'm my job we spend a lot of time dealing with hackers and cheats for our mobile and PC games.
We tend to see similar exploits across all our games (memory hacking, fake IAPs, etc) which lets us build an armoury of anti-cheat tools.
What I find most interesting is where hackers don't focus their attention. It took almost 4 years for them realise the encryption key for our assets was easily accessible using the 'strings' tool in Linux - once they found it we had a busy few days stopping modders from impacting legitimate players.