Riot probably has enough resources to pay its developers to target Metal on macOS by the time OpenGL is removed (some number of years from now).
It’s the smaller scale developers and projects that might not have have such ability.
It’s the smaller scale developers and projects that might not have have such ability.
(Not intending to nitpick--just pointing out that Riot is a LOT bigger than many folks realize)
Games made by developers who've gone out of business are probably just going to stop working in a few versions of MacOS.