What does that mean for games like League of Legends running on OpenGL? (https://engineering.riotgames.com/news/trip-down-lol-graphic...)
It’s the smaller scale developers and projects that might not have have such ability.
Games made by developers who've gone out of business are probably just going to stop working in a few versions of MacOS.
(Not intending to nitpick--just pointing out that Riot is a LOT bigger than many folks realize)
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