People loved Skype so much, it was really a feat to make people hate it.
People loved Skype so much, it was really a feat to make people hate it.
Obviously that didn't pleased people (see rating in Play Store), and they had to provide something for low/mid range phones, and skype lite was born (which is really good one).
That‘s still very clearly the same Microsoft where a gazillion layers of dumb middle management ruin everything[2].
[1] http://www.iphonehacks.com/2014/06/skype-redesign-iphone-app... [2] http://moishelettvin.blogspot.com/2006/11/windows-shutdown-c...
Everyone I know is using FaceTime or Facebook Messenger. The only time I hear Skype anymore is people using it for podcasts. Obvious anecdata but it seems reasonable that services with better device integration (FaceTime) or social graph access (Facebook) would do better in the long run.
Skype used to be mainstream. It was essentially a cross platform iMessage & FaceTime, almost ahead of its time. It was also efficient in terms of network usage, being peer-to-peer for the most part.
Had it continued to be usable, it would still be mainstream and might have the place of WhatsApp today. Instead, we now have this garbage Snapchat-like UI, a server-based model that doesn't even work (it was supposed to "fix" the P2P model, but for me it's been way worse than P2P which always worked), and a shitty Electron client that melts your battery and looks awful (they killed a gorgeous - especially on Mac - native client to replace it with this shit).
A standalone app would fix this, but there seems to be some strange internal agenda tying it to Chrome... Chromebooks I guess?
They made some missteps, sure, but Skype was already a very dated solution.
Media uploads could have been solved by a server-based "media" service, while keeping the reliable & battle-tested P2P architecture.
As of currently, the server-based architecture is an absolute disaster, way worse than P2P.
I've been a pretty big Skype user in the past, and still use it a bit now, and it is actually so much more reliable now that Microsoft runs it.
With P2P it would sometimes take a bit longer (10 seconds?) but it would always work. When it wouldn't, it was because of a problem on either one of the endpoints, and switching network connections or rebooting the router fixed it.
With the current model it would just randomly not work (the client also sucks and sometimes hangs in an inconsistent state after the failed call attempts), without anything we can do - it's something with the software and/or servers.
I used to trust Skype calls to actually go through - now even if I see "ringing" I have no faith in whether it's actually ringing on the other side (and if it was, whether the call would actually connect once picked up).