> If the real world has been disappointing to you for whatever reason, why wouldn't you seek out a more "perfect" world in a simulation?
You could call this a lazy decision.
You could call this a lazy decision.
In Western society, a traditionally good life has a few components to it: friends, family, community, a sense of place, achievement. What if a video game provides this? Why would 100 hours spent towards building a building in Minecraft or learning new strategies in Starcraft be any different from spending 100 hours learning to chop wood and create a garden in your backyard? (By the way, there are popular garden simulator games too, like Stardew Valley).
Something in me tells me the two are different, but I'm grasping as to why, without placing my own sense of morality on the thing.