"The user can pause the action at any point in time and seek back through the session to fine tune edit decisions using a visual representation of the programme timeline. On resuming, the play-head seeks forward to the end of the timeline. This functionality is made possible by ensuring the time shift window (DVR window) of the camera feed is infinite so that all live footage is recorded and can be randomly accessed by seeking.
Once the operator has established a sufficient buffer of edit decisions, they can begin broadcasting them. [...]
A research goal is to investigate how big the window of time should be between the broadcast play head and edit play head to ensure the operator has enough time to perform edits without feeling rushed and whilst keeping the programme as close to a live broadcast as possible. We call this the ‘near-live window’"