> However, I don't have to wrap my head around anything, because my point is that I don't think GIMP's developer's priority are in line with its users.
Let's see.
Did users ask for 16-/32-bit per channel editing? Yes. Done in 2.10.
Did users ask for a tool that would combine rotation, scaling etc.? By gods, they did! Done in 2.10.
Did users ask for canvas rotation/flipping? My, didn't they just! Done in 2.10.
Did users complain about unusable iWarp filter? Oh yes! Fixed in 2.10, with a new tool that works directly on the canvas.
I can go on like that forever. At least half of https://wiki.gimp.org/wiki/Release:2.10_changelog was implemented from bug reports, and that list isn't even entirely up-to-date, partly because I'm a lazy ass, and partly because I keep stumbling on people like you and can't fight the urge to reply.
> Since you've gone around the thread saying everything people post is a lie, can you actually state facts since you love facts so much? Can you link to a conversation the devs had about usability, where they were saying that it's important to them, their users, and a priority for the project?
I can point you to a whole website we created to handle UI problems and a whole mailing list for the same purpose.
I can point you to specs there that were implemented.
If I manage to find old mailing lists archives, I can even point you to a post by a former lead dev who literally said that GIMP's usability sucks and then implemented single-window mode (much requested by users whose interests we ignore as you seem to believe).
Good enough?