I worry about the FOV piece as someone that experiences motion sickness from VR and normal non-VR games with narrow FOVs.
For those more knowledgeable, is this something that is less of an issue because it is AR vs. VR?
For those more knowledgeable, is this something that is less of an issue because it is AR vs. VR?
Not to mention that Magic Leap's multiple depth-of-field display will likely simulate normal vision much better than current-generation VR displays, and that there's no artificial locomotion in AR.