The most expensive Tesla accelerator I see in this list has 16 GB, which sounds like a lot, but it's 'only' twice as much as the consumer-level GPU I have in my PC at home, and it seems like a pretty paltry amount for large-scale simulations. I'm thinking about volumetric modeling applications, for example, where storing a dense voxel grid as a volume texture would easily run over 30 GB even for quite modest grid size/resolution (e.g. 2K x 2K x 2K grid). It's exactly these kinds of things where a GPU accelerator could shine, without the need to implement spare sampling solutions or accelerator data structures that would be complex and severely impact performance on GPU architectures.