I agree but I'd go even further: it's a pity they aren't releasing as standalone. Where are the good old days when using a locked platform wasn't required to install a game?
The age of physical discs are over, but the developer is still free to release a DRM-free version of the game independently. Witcher 3's Projeckt Red does this. You can simply enter the product key received from Steam to download this DRM free copy.
Those are resources that could go into inventing the first plane. And some superior sooner or later realizes that you are on a unimaginative crusade and cuts the lifeline, resulting in a dead market-plattform, with contract-bound studios being dragged down with the sinking ship.
But mostly I don't want my games spread across a dozen different storefronts. Keeping them all in once place is more convenient. I would probably be more open to the Windows Store if I owned an XBox and there was some kind of integration, but I don't.
Unfortunately the only Steam alternatives that have some amount of IPv6 support are Humble Bundle and Green Man Gaming. Though you may as well not count Humble Bundle as accessing their website over IPv6 results in it being completely broken [1].
I would like to see Valve get with the times on their v6 support though.
In the case of Humble Bundle breaking, it seems simply because some of their CDN subdomains are IPv4-only. Since the site loads various resources from those IPv4-only endpoints, it causes everything to just break when accessing over IPv6. In a way I'd argue it's still better than your browser displaying "no valid IP address for this domain" – usually you can at least find an e-mail address at the bottom of the page to alert them to the problem.
Just checked this in Firefox and it loads completely fine via IPv6 (and I verified using the devtools that it is using IPv6).
Joke aside, i assume a month later they will release on steam. The red number sirens and the fear of pirates have convinced a lot of sailors to rock the boat.
- Friends list
- Text & Audio chat
- Cloud saves
- Automatic updates
- DLC installation
- Sales and Discounts
- Curation, suggestions, and browsing
- Achievements
The Microsoft Store has most of those, more or less, but the experience is not ideal.
The social services are tied into the Xbox app which works okay, but is quite complicated and Microsofty. Also PC gamers might not have their friends on Xbox or maybe it has their CoD friends, not their AoE friends, etc.
The MS store is not purpose-built for games, so it makes it a poor place to buy them. It's hard to find "real games" on there because you have to sift through mobile games, photoshop, movies, and Xbox controllers. Many PC stores make a big deal about sales with purpose-built home pages, best seller lists, weekly sales, event sales, newsletters, etc. The MS store does not have sales often and if they do you're not likely to hear about them. PC stores put a lot of effort into discoverability. There's personalized home pages, followed curators, recommendations from friends, and detailed search systems with a multitude of tags and sorting options. You can search for a recently released co-op action-rpg with steam controller support and sort by recent review sentiment. The MS store, by comparison, is a mobile app store on a computer.
PC Game stores are expected to have fast and reliable downloads. Steam can consistently download faster than my hard drive can write, and can reliably resume interrupted downloads. Steam can validate the integrity of game files and re-download them if necessary. Other clients seem to do fine as well. Download speeds from the MS store are reportedly inconsistent, and it has (or had) no ability to resume interrupted downloads. For weeks after the ~100GB Gears 4 was released exclusively on the MS store, /r/pcgaming was full of people complaining that the download was interrupted at 95GB and had to start over from 0.
All of these problems are solvable. I believe the download issues have been fixed. The store is already the best place to buy "Play Anywhere" titles if you have an Xbox, simply because you get it on both platforms. But MS has a long way to go to make the store pleasant to use and to win back PC gamers' sentiment.
One practically unsolvable problem is that the store doesn't exist on Linux, macOS, or Win 7, which matters to some portion of games and some portion of gamers.