A lot of that has to do with it being a handheld hybrid, as you point out, but these compromises would have been a lot harder to stomach if it had been a dedicated set-top console like its direct competitors.
A lot of that has to do with it being a handheld hybrid, as you point out, but these compromises would have been a lot harder to stomach if it had been a dedicated set-top console like its direct competitors.
If the only concern is resolution and not quality or gameplay, then the Switch doesn't stack up, but I think the sales numbers point to the Switch being a smash hit with consumers so those compromises seem stomachable from my perspective.
(Anecdotally: I wish the graphics in BotW were better, at least in terms of draw distance, but then I take the Switch out of the dock and take it to work to play Mario Kart with my coworkers and it seems like a fine tradeoff to me.)
And while this time the Nintendo gimmick seems aimed more at the core gamer crowd (Take your console game anywhere!) I'm still not convinced this won't be turning out the same way like the Wii did.
Btw: If you want BotW with better graphics you can play it using a Wii U emulator, all the 4k BotW your eyes can handle.