In other words, if you only ever use the very simplest features of the language, you are effectively reducing micro complexity but increasing macro complexity. One of the best examples of this is the classic arguments over the use of the ternary/conditional (?:) operator --- those against say it's hard to read and should always be replaced with if/else, while those for say it simplifies the code by removing redundancy and should always be used in place of an if/else with a single assignment statement with the same LHS in both clauses.
Similarly, if you believe programmers are almost completely incapable of understanding operator precedence, or that it "makes code hard to read" and restrict expressions to only one operator (and mandate that variables be created for all intermediate results), then you will get code with all the verbosity of Asm but none of the benefits.
In other words, good code may not be immediately obvious; but your reaction when you do understand it should be one of pleasant enlightenment, and not "I can think of a simpler way to do this."
A somewhat related article: http://typicalprogrammer.com/what-does-code-readability-mean