Unlike Daughter 1.0 that simply didn't follow instructions because she wasn't programmed to do so yet.
I must say, Daughter 0.1 was fun to conceive but the nine months leading up to launch were rough and the year after we first showed her to the public we had a lot of issues to work out. Me and my partner were up all night for a year working out bugs.
I'm still working on launching my Basement Playroom side project. I have the walls framed out but finding an outsourcing firm for the wiring for a reasonable price has been tough. Finishing the Baby-proofing side project felt good though.
I also have two software side projects. Both built on AWS Lambda... those have gotten nowhere due to my primary hustle.