There is also a .NET binding for Windows and Xamarin: https://www.nuget.org/packages/SkiaSharp/
Skia is a great library. Pretty fast across UWP, Android, iOS and nice to have a common cross platform one that works well across most platforms (UWP, Win, Mac, iOS, Android).
UWP combined with Windows Ink (InkCanvas) is fun stuff.
We eventually abandoned Skia though because it only operates with premultiplied alpha. Works ok if you render on opaque surfaces, but we needed to generate transparent PNGs, and in the allotted timeframe couldn't resolve some rendering differences.
(Not affiliated but I love this project. If it wasn't still alpha I'd use it for absolutely everything)