I believe VR / AR skills and talent will shine in 2018. And beyond. I have a fair bit of mastery with WebGL / OpenGL / Direct3D. But would like to gain higher proficiency in Unity / Unreal / AutoDesk technologies. Particularly the art and design side of the coin. And cooking up more complex 3D software interfaces and user experiences.
Anyone looking to get started in this vein, P5.js and Daniel Shiffman's Code Challenges are a wonderful and engaging place to start!