I think it's a particularly novel idea of using on-die fuses to prevent firmware downgrade. I don't know how common that is in the console security world, but the amount of actual firmware updates vs. software updates in any given device would be pretty low and from what I've read the number of fuses is large enough they're never really going to run out of it.
But I also absolutely love the use of the uninitialized PID argument value to be PID 0. There's a poor engineer sitting at Nintendo looking at that slide and just going "well... shit."