This rather complicated process does work with Gear VR (and so should work with Oculus Go), but seems to only support one monitor (and streams only games?): https://www.vrheads.com/how-stream-your-pc-desktop-your-gear...
The oculus go sounds like it solves the major blocking issue since it is stand alone and thus doesn't depend on the computer for the 3d rendering capacity. There is still the question of if using the VR device for work is feasible/productive, but at least it is now possible which I why I was curious as to if any such software exists.
Some of the resolution mismatch could be solved by simply expanding the virtual screen and/or setting the computer to display at a lower resolution so that the resolutions match closer. Some of this is probably helped by using a cylindrical surface in the VR environment.
Basically the answer is nope