Yes, take a look at the Oculus Santa Cruz. It's still in development, but it has I think 4 very wide angle global shutter cameras on it. It is using a similar kind of Visual Inertial Odometry to things like ARKit and ARCore. Like the other posters have said, there is no way to get the kind of precision required for immersive HMD with a single mobile quality rolling shutter camera/lens setup and IMU.