The author didn't fail, he just changed direction slightly and is still working on the game.
A more apt title: "A story about how I tried to get into game development and didn't finish yet"
A more apt title: "A story about how I tried to get into game development and didn't finish yet"
The game exists, and it's playable. Is it perfect? no. Is it making tons of money? no. But it was developed - you only "fail" to get into game development if you stop trying to make improvements/changes/optimizations.
well, it depends on the original goal too. If making the game itself was the goal, then yes. But if making the game successful (e.g., player count, or money) was the goal, then no, you can't say it was a success.
Most game devs who want to make a game probably (at least, secretly) want it to succeed with the latter definition.