So you might say that the radii = r + e, where r is constant and e is normal around 0 with variance way, way smaller than r. But then the volume of the ball bearings = K * (r+e)^3, and because r >> e, the largest source of randomness term is going to be 3Kr^2e, which makes the whole thing look pretty normal.
Transforming the random variable is a very different thing than transforming the probability density function directly.
The distinction between a random variable and a distribution (or density) is not made clear enough in classes I think.
R = r + e
R^{3} = (r+e)^{3} = r^{3} + 3r^{2}e + O(e^{2})
Unless you expect the error to be significant with respect to r, you can ignore the higher order terms. And voila, you get an approximately normal distribution.The cube of a normal distribution is indeterminate.
Had the relationship between the mass and the radius been linear (M = a * R + b) then yes the mass would have followed a normal distribution as well (with different parameters of course).
That looks a lot like a normal distribution even if it's not one.
What happens if they do quality control on both mass and radius?
I imagine the reason why, in your example it is the radius rather than the mass that is normal, is due to what QA is focused on.
If you did QA on mass, you could easily calculate what mass would be required for a particular radius, but that would let misshapen bearings through.
You could do QA on both mass and radius, but unless you have potential contaminants, the radius gives you the mass for free so there isn't much point.
$ m = pi * r^3 * p $
m = πr³ρ
(with no disrespect to your use of TeX)
But also it should be m = (4/3)πr³ρ because the volume of the sphere is (4/3)πr³, not πr³.
m = (¾)⁻¹πr³ρ