Not sure how practical it is right now, but I wonder if you could do this with air volume at a high enough delta measurement resolution you might get some amazing results.
Not sure how practical it is right now, but I wonder if you could do this with air volume at a high enough delta measurement resolution you might get some amazing results.
Elsewhere in this thread, 'proee' links to what might be an even more interesting technique, which restrains the object in a dodecahedral "cage" (to allow for precise angular positions) and then measures the amount of liquid necessary to create a set predetermined rise in liquid level. http://www.romansystemsengineering.com/hypothesis.html.
Combining some aspects of the two, it might make sense to start with the object at the bottom of an empty container (in a cage or otherwise restrained) and add liquid at a known constant rate (as for a titration). Then generate a 2D graph of time against liquid height for a number of known angles, and solve in the same manner as this paper describes.
I believe this is isomorphic to the draining mechanism described in their paper.
I also wonder if instead of using discrete angles and multiple fills (or drainings) one could just tilt the container, possibly even slowly rotating it continuously. Add a squirt, measure the liquid level for a 360 rotation, then add another.
Edit: just saw your other comment suggesting similar things!
Just a quick solution of a million-dollar math problem (https://en.wikipedia.org/wiki/Millennium_Prize_Problems#Navi...) and you're on your way!
Yes, to be sure you are right. It was just a silly (and, as you point out, mathematically inaccurate) joke.
How about shining a normal light though and just inverting the shadow calculations.. hmm.. has that been done?