Contrast that to running it in unstream (the windows app). Absolutely no problems. Hell I'm pretty sure my iphone can run the Source level streams better than Chrome on my macbook pro.
I hope the html5 player is the standard now.
I'll say this much: I appreciate that you tried to release 1080p60, but I am yet to see it succeed. I was watching the "Clash for Cash" between Virtus.Pro and Astralis the other day (Friday?), and it was in 1080p60 on both YT and Twitch.
I eventually left your service to go to YouTube to watch there, because it was stuttering to the point of un-watchability on Twitch, and buttery smooth on YT.
you might need to tweak the config a bit
I gave up using Twitch on a browser, it just sucks (and they keep adding more bloat, weird page refreshes that often load the videos twice, notifications that I have to close every single time unless I'm keeping their cookies permanently)
One thing I'm sure is that it uses way less CPU and helps with my ISP throttling because anything 720p60 and above is a problem if I'm using a browser.
There are options to modify the buffer, reconnect and more but I almost never change my config except for hls-live-edge like once a year (for something that is not Twitch).
When the Dota International is on in August, I encourage you to boot up both Youtube and Twitch side by side and have a look at the visual quality at certain bitrates.
720p60 is fine on YouTube. 1080p60 on YouTube will stutter depending on what my girlfriend is doing on the Internet, but is watchable if I'm home alone.
Anything over 720p60 won't even try to start playing on Twitch.
Occasionally I can watch 720p just fine, but this is rare. I've resorted to watching tournaments like TI on YouTube, with the Twitch chat popped out for extra entertainment.
I have tried to watch the LoL LCS numerous times using Twitch over the years, with stuttering/lag making it unwatchable.
I solely watch it on Youtube now.