Measuring number of hours in the office is not a direct measurement of productivity, and these employees were meeting the metric, but only costing the company money, not making it any.
Incentive structures are tricky.
Measuring number of hours in the office is not a direct measurement of productivity, and these employees were meeting the metric, but only costing the company money, not making it any.
Incentive structures are tricky.
After years of direct involvement in measuring productivity, I would accept that as a general axiom. I've likened it to badly applied wallpaper: push down a bubble and it just pops up somewhere else.
I've always thought it would be interesting to see the results if half of everybody's salary (including the CEO and the toner refill guy) was paid by dividends from shares of the company held in trust for this purpose. As in, every year, everyone's pay goes up/down by the same (relative) amount.
What if, in addition, the shares held in trust were a closed pool, requiring employees to give up part of their bonus share to any new employees hired? The expected net outcome of hiring on profitability would then have to outweigh the decreased income from a (very slightly) reduced share of profits.
I'm not certain that this is the ideal system of incentives (i.e. there might be local minima one could get stuck in), but it would certainly be an exciting experiment...
It triggers an arms race of workers seeking ways to mask their activities and management building ever-more elaborate and invasive metrics to capture them. The end result is that everyone spends so much time and energy on administration that the output of real work actually falls - along with both employee morale and management confidence.
I found myself nodding my head in recognition when I read the excellent essay on lesswrong.com about spammers trying to game PageRank. http://news.ycombinator.com/item?id=1339704
Unfortunately, that kind of approach doesn't lend itself to a productivity measurement team seeking a high profile for its activities. Nor does ostensibly objective, non-punitive measurement stay that way - it's just too tempting for managers to use it as a stick.
I've been working on different projects for the past couple of years, and frankly I'm glad to be out of the productivity game.
Productivity is not = hours worked.
How do you measure a programmer's productivity when you can't estimate exactly (and sometimes not even close) how much work something should take?
What I've found useful, and which worked reasonably well for teams which have been working over a period of time together is to collectively estimate complexity of tasks that must be completed.Say on a scale of 1-5. That gives you a reasonably agreeable scale of measurement (not a universal scale, but the one that the team accepts). As time progresses, you see how many such tasks are completed by any person in a given time frame.
Not that this is foolproof, or that it works right from the beginning of a project, but over a period of time, you tend to get a good sense of how productive each member is.
[Edit: Typo fixed]
It's a case of misplaced metrics. I can't find the name
of the paper or the researcher, but I believe it's been
shown that when you try to reward/punish some metric of
productivity, invariably the employees will begin to
maximize that metric, perhaps at the expense of
productivity.
You may be thinking of the Hawthorne Effect.http://www.inc.com/magazine/20081001/how-hard-could-it-be-si... which cites a Harvard chap's book as a reference, and
and http://www.joelonsoftware.com/articles/fog0000000070.html which seems based on his experiences at Microsoft.
I wonder if Goodhart's law is more apt.
To take this to the extreme I'd say the place you get most value for pushing extra hours is a production line where an employee is repeatedly preforming one simple task.
The brain doesn't work like this, you can't push the brain past a certain point consistently.
Management needs to catch up to the times. We don't pay CEO's millions of dollars to over see a bunch of people swinging picks.