Who are these people and what do they need galactic disk bandwidth for?
Who are these people and what do they need galactic disk bandwidth for?
By consumers, I meant enthusiasts, since that's who the Threadripper (X399) and Intel's Extreme Edition (X299) platforms are aimed at.
note: be sure to note the scaling at the bottom. 4-500MB/s old vs 3000+ MB/s new
The threadripper is not targeted at gamers. It is targeted at people who make money from using their machines, these people can, therefore, afford to upgrade.
Consider a user who does video work. (most modern films and tv is filmed in 8k know) if this is in Raw format as it comes off the camera for a 90 min episode that is 6000 GB. Working on this data (tone mapping, cutting, etc) needs all this data to be fed in and out of the (CPU and or GPUs) so all these PCI lanes are there so you can have very fast access to the raw data and still have space for 2 or 4 full speed GPUs to do that work for you.
Forget games no game developer optimizes their games for 4 GPUs these days even Nvida have said that they dont realy want people to do more than 2GPUs in SLI.
I probably will do storage via a ZFS array of small-ish SSDs or NVME drives. I started with a ZFS array of spinning drives when I built this machine ~2 years ago, with an SSD for L2 ARC. I was occasionally IO bound, so I moved most of the build stuff onto its own SSD. That's probably enough, but I want redundancy (without spinning drives to back up to), and I suck at cabling, so I'm leaning towards just using NVME drives in PCIe slots in order to avoid the cables.
Could you explain why full recompiles on a single machine are necessary? Are you testing different compiler settings?
I am curious since i did some work on parallel builds and I always wonder how much of this is (easily) transferable to other setups...
would u find value in such a setup or is it not worth the hassle ?
(lets assume the output is veritably binary-identical to your local build)
I have only one of the 512 950 PROs in mine; they are awesome. :) http://i.imgur.com/sydrBvv.jpg . Pic taken before 2nd 980 GPU was put in; 6850k CPU.
https://techreport.com/review/29221/samsung-950-pro-512gb-ss...
Maybe, but that's what being an enthusiast is all about :) also assets (models & textures) need to be loaded from disk during game-play which can result in stutter when gaming. Faster IO would help here.
Considering how hard Intel is pushing Thunderbolt it makes little sense how hard they're gimping their consumer and workstation CPU's when it comes to PCIe support.