AirBnB: this might be a Euro vs US thing, but my Airbnb experiences have involved a lot more human interaction than I'd expect at a hotel, as my hosts show me around.
Fiverr, Upwork, et al: if you're expecting to use these with no human interaction you're going to have a very bad time. Detailed and frequent communication is a must if you want to get good work out.
Self-driving cars: for me and a lot of other people, the primary interaction they replace is between my hands and the steering wheel. Yes, they will, if they work, also eliminate the taxi, but that's very much a side-product.
Video games: OK, this one just feels like him being a Luddite. As a frequent DOTA2 player, I can assure him that the interactions I have, whilst not always pleasant, are most definitely human in nature - and often even involve human voices! Single-player video games obviously don't involve interaction, but they compete for time with other non-interactive leisure activities like TV or reading.
It's an interesting thesis - and his points on recommender systems and music are probably the most interesting part of the article - but I don't think he proves his case very well.