But I think he has a point - the mobile game industry, in general, is more focused on money than good games.
Sweeping generalization? Yes. Holds true for the most commonly installed games - I think so?
Sweeping generalization? Yes. Holds true for the most commonly installed games - I think so?
A $10 game on Xbox, PlayStation, or even Steam is considered fairly low-cost. On iOS or Android? Very few people are going to buy that.