>To people making fun - this is not about creating audio files, but rather about techniques to reduce latency and jitter when playing audio files.
They are more like techniques for creating April Fools jokes...
>For example, one of the responses proposed pre-loading a large fully-rendered audio segment onto a DMA buffer to remove the CPU from the latency-sensitive pipeline entirely.
You missed the fact that that response was taking the piss of the initial post...