- Yet another attempt to emulate a full OS-level network stack on top of HTTP (which already runs on top of TCP/IP).
- Giving random web-pages access to RAW OS-level networking, and not just sockets, from untrusted internet JS.
How incredibly ass backwards am I if I find both proposals preposterous and dangerous?
> One solution would be for Google to make it significantly easier for game developers to integrate WebRTC data channel support in their dedicated servers.
I'm confused. Since when did Google decide what was web-standards? Is he deliberately mistaking Google for being W3C?