People will see two identical laptops, one with the 2-core Intel i3, and one with the 4-core Ryzen, with similar clock speeds and similar prices. The Ryzen model might even give the illusion that it comes with an AMD graphics card even though it's integrated. That's all that matters.
http://www.hardwarezone.com.sg/feature-integrated-graphics-f...
Yes, it's still true. That should've been plainly obvious.
But it was released immediately before the next cpu generation was released. It got no real marketing, and support for it was abysmal – some to many games just produced a black screen with it. Based on its performance and pricing I'd have liked to recommend it, but given its socket and its support issues that was almost never a good idea.
Normally you'd compare the A10-7870K to the integrated HD graphics of a Skylake or Kaby Lake cpu, it beats those easily.
Those are made for overclockers, enthusiasts, which are a tiny segment of the market. For every K-part Intel produces they must make six E-series Xeon chips and fifty low-power notebook ones.
Why is single thread more important in development? Large project builds typically spawn as many compiler processes as there are CPU cores.
Otherwise, your cores will be either waiting for something or just getting hot running synthetic benchmarks.
All the other chips have 16 PCI-E lanes, which you max out just with the graphic card.
Where I live, the price of a 256GB NVMe drive == 512GB SATA drive :(
It's also pointless if consumers will be choosing between a 7700K and the closest equivalent Ryzen part.
If we look at PC exclusives [1] then we can see that these are extremely CPU-hungry games. This hunger only goes up if we want to achieve a framerate higher than 60, say going for 144.
I personally have an i7 @ 3.8 GHz with GTX 1060 and none of these games can hold a stable 1080p @ 144 Hz. What's more, I've benchmarked the effect of changing GPU/CPU and increased CPU power increases FPS far more than increased GPU.
I upgraded from Radeon R270X to GTX 1060. In multiplatform games this is a huge leap. Battlefield 4 (1080p Ultra) goes from 43.1 to 94.8 [2], a whopping +120% increase. While in Dota 2 (1080p Ultra) that only netted me a +11% gain. Then when I overclocked my i7 from 2.8 GHz to 3.8 GHz I got a +23% increase.
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[1] For example Dota 2, H1Z1, DayZ, Civilization 6, Guild Wars 2.
[2] http://www.anandtech.com/bench/product/1043 & http://www.anandtech.com/bench/product/1771
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[1] This being all reaction-dependant games, doesn't have to be FPS. Even fast paced pong qualifies.
Beyond that, if you wanna act innocent and play a citation game, I can throw you a bone. I'll give you this [2], what do you give me in return?
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[1] This was already evident back in CRT days when 70 Hz was garbage and 100+ Hz was what every serious gamer was after.
[2] http://www.100fps.com/how_many_frames_can_humans_see.htm
How about the NIH? https://www.ncbi.nlm.nih.gov/pmc/articles/PMC2826883/figure/...
Gap detection thresholds for different age ranges. Notice that the average for vision is around 20ms, or 50fps. Yeah some people are lower but the large majority of people don't see any faster than 60fps
[1] so its not actually a citation it's just annoying.
I could explain further, but I get the feeling that you've made up your mind and aren't willing to read much. If you change your mind, start with the link I gave earlier. [1]
In addition, this thing is pretty easily testable with home equipment. Get yourself a 144 Hz or faster monitor and construct the following program with OpenGL: two identical boxes moving side-by-side, one updating its position at the full 144 Hz and another at 60 Hz. [2] You'll see the difference yourself.
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[1] http://www.100fps.com/how_many_frames_can_humans_see.htm
[2] There's a web app as well, but unfortunately browsers don't support frame rates higher than 60 Hz that well. My chrome is limited to 60 Hz even on 144 Hz for example. https://www.testufo.com/#test=framerates
http://www.gamersnexus.net/game-bench/2673-battlefield-1-cpu...
I know people love their 144Hz screens, but if you're generating 170FPS then the remainder is utterly wasted. You're "bottlenecking" the monitor.
So at some point you're spending money on stuff you don't need, the extra frames are simply thrown away.
It's not just old games that need good cpus these days, though I will admit I'm probably more than just the enthusiast market.
You are correct if they're trying to do 4k 144hz they're not going to have any luck. Stick with 1080 or 1440 max resolution 144 hz gaming.
Also personally I think 144hz is a waste. I work for Twitch so I have access to and play on 144hz hardware a ton and I could easily afford it. I instead go for max screen real-estate and high end color reproduction. I'm totally fine with my 60hz gaming on my dell u2714 at home and at work where I can walk 10 feet and use nice 144hz gaming rigs I generally just play on my 30" dell instead.
Totally anecdotal but my coworker was all about the big glorious 1440 display, bought a raptor or whatever and a 1080 gpu. Then because the raptor had an issue he bought a 48" 4k tv instead. The raptor has been replaced but sits idle because having equivalent 4 screens with no border on the tv is much more useful to him.
144hz is like 3d in movies, if it doesn't distract you (glasses for movies, smoothness for games) then it's immersive. And that's the problem. Immersive things you forget about, they bleed away. Gaming is already very immersive so you're just forgeting about more things.
Go with more screen real estate if your desk will fit it. I've convinced 30+ friends to go with more monitors over better single monitors, friends who thought that 2 monitors was ridiculous, friends who thought that 3 was ridiculous. No one has ever come back and said I was wrong.
Final point: Overwatch, I believe, is capped in the engine at 60fps. This means that if you run over 60fps you're not getting additional information. I don't think they even do sub-frame interpolation, so you're likely just seeing the same frame multiple times. But best case even sub-frame interpolation is just showing you predictions for 6.49 milliseconds at a time, but these are not actually accurate, they're interpolations.
How much ram do you have?
It's DDR3 1600.
Reinstalling windows is not really something I want to do.