But the big issue with databases I've worked with is not how many inserts you do per second, even spinning rust, if properly reasoned can do -serious- inserts per second in append only data structures like myisam, redis even lucene. However the issue comes when you want to read that data or, more horribly, update that data. Updates, by definition are a read and a write to commuted data, this can cause fragmentation and other huge headaches.
I'd love to see someone do updates 1,000,000/s