So do you have some kind of convex hull program that finds a shape of (dx = v * dt), where any predicted dx_[1,3] >> dx_[2,3] + dx_[1,2] implies some line-of-sight obstruction between beacon 1 and beacon 3? Especially when combined with dB of signal strength versus mere "dx" quantity alone?
I guess I'm wondering what the typical resolution is of a floor plan, how many beacons are necessary, and what kind of algorithm can crunch all those numbers into a neat path-planning-type solution.
edit: I'm quite the fool this morning, having not read the post before commenting! Nicely done. Looks like a sweet product. Hope you're able to grow the company!