Main: http://nim-lang.org
NES emulator (compiled to JavaScript, runs in the browser): https://hookrace.net/nimes/
Simple 2D game: https://hookrace.net/blog/writing-a-2d-platform-game-in-nim-...
More examples: https://nim-by-example.github.io/
Nim has pythonesque syntax, with Pascal/Delphi roots, fast compile times, portability (compiles down to C, JavaScript, LLVM), strong metaprogramming support, seamless FFI, optional GC, and a lot more.
It doesn't have Rust's ultimate safety, although it has quite a bit -- e.g., it can track which thread accesses what for concurrency (in a limited but extremely useful way).
I'm a fan; It looks like the fun of Python but the speed of C/C++. I haven't had a chance to start a project in Nim - hopefully, in 2017.